-- GENERATED SPELL FOR [Sage Mistwalker] --


function spell0_24186(pUnit, Event) --@Chain Lightning,n/a--
pUnit:FullCastSpellOnTarget(15659,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_24186', 3000, 1)
end

function spell1_24186(pUnit, Event) --@Healing Wave,Heal--
pUnit:FullCastSpellOnTarget(12491,pUnit)
pUnit:RegisterEvent('Sorts_24186', 3000, 1)
end

function spell2_24186(pUnit, Event) --@Lightning Bolt,n/a--
pUnit:FullCastSpellOnTarget(20824,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_24186', 3000, 1)
end

function Sorts_24186(pUnit, Event)
local choix_sorts_24186 = math.random(0, 2)
if choix_sorts_24186 == 0 then
pUnit:RegisterEvent('spell0_24186', 1, 1)
end
if choix_sorts_24186 == 1 then
pUnit:RegisterEvent('spell1_24186', 1, 1)
end
if choix_sorts_24186 == 2 then
pUnit:RegisterEvent('spell2_24186', 1, 1)
end
end

function mob24186_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_24186', math.random(1500, 3000), 1)
end

function mob24186_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob24186_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob24186_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(24186, 1, 'mob24186_Action')
RegisterUnitEvent(24186, 2, 'mob24186_Leave')
RegisterUnitEvent(24186, 3, 'mob24186_Kill')
RegisterUnitEvent(24186, 4, 'mob24186_Die')
